Canal VR - L'entree VR affiche VrScreen au lieu de « non configuree » : sous-onglet Configuration (AppConfigurationLinkScreen reutilise) et sous-onglet Casques (pincode d'appairage, etat, batterie, version, dernier vu). - Le dialogue de plan SuperAdmin porte aussi les canaux et les add-ons (assistant, contenu immersif). Activer un canal cree son ApplicationInstance s'il n'existe pas ; le desactiver ne supprime rien. Medias immersifs - Types Image360, Video360, Model3D : icones, libelles, extensions, apercu dans la Mediatheque et facettes. - Au depot, la pastille de type bascule Image <-> Image 360 et Video <-> Video 360 : rien dans un .jpg ne dit qu'il est equirectangulaire. Un .glb est reconnu seul. - ImageCompressor ne touche plus aux 360 ni aux GLB, sur les deux chemins d'upload : ramenee a 2560 px, une equirectangulaire devient illisible dans un casque. Scene3D - Nouveau type de section (famille des lieux) et son ecran de configuration : modele, mode objet/decor, points d'interet. - Fond immersif d'une configuration, visible si l'instance a l'add-on : le type est deduit de la ressource choisie, avec une image de repli. Client API edite a la main en miroir du backend : SectionScene3DApi, Scene3DDTO, ImmersiveBackgroundDTO, Position3D, AppType sur les devices, ResourceType etendu. Libelles FR/EN/NL. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
300 lines
8.0 KiB
Dart
300 lines
8.0 KiB
Dart
//
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// AUTO-GENERATED FILE, DO NOT MODIFY!
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//
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// @dart=2.18
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// ignore_for_file: unused_element, unused_import
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// ignore_for_file: always_put_required_named_parameters_first
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// ignore_for_file: constant_identifier_names
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// ignore_for_file: lines_longer_than_80_chars
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part of openapi.api;
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/// Une scene 3D — un objet ou un decor — et ses points d'interet (item E7 du lot XR-4).
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///
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/// Le modele arrive par un id de ressource `Model3D`, comme une image ou une video :
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/// rien de particulier dans la mediatheque, et le telechargement hors ligne l'emporte
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/// avec le reste de la visite.
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class Scene3DDTO {
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Scene3DDTO({
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this.id,
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this.label,
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this.title = const [],
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this.description = const [],
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this.isActive,
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this.imageId,
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this.imageSource,
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this.configurationId,
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this.isSubSection,
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this.parentId,
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this.type,
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this.dateCreation,
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this.order,
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this.instanceId,
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this.latitude,
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this.longitude,
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this.meterZoneGPS,
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this.isBeacon,
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this.beaconId,
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this.model3DResourceId,
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this.model3DSource,
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this.mode,
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this.points = const [],
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});
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String? id;
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String? label;
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List<TranslationDTO>? title;
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List<TranslationDTO>? description;
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bool? isActive;
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String? imageId;
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String? imageSource;
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String? configurationId;
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bool? isSubSection;
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String? parentId;
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SectionType? type;
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DateTime? dateCreation;
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int? order;
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String? instanceId;
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String? latitude;
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String? longitude;
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int? meterZoneGPS;
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bool? isBeacon;
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int? beaconId;
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/// Ressource `Model3D` (glTF binaire) affichee par cette section.
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String? model3DResourceId;
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/// URL du modele, remplie a la lecture comme `imageSource`.
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String? model3DSource;
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/// Objet manipule (0) ou decor habite (1).
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Scene3DMode? mode;
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/// Points poses sur le modele. Meme objet que ceux d'une carte : seule leur
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/// position change de nature.
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List<GeoPointDTO>? points;
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@override
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bool operator ==(Object other) =>
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identical(this, other) ||
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other is Scene3DDTO &&
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other.id == id &&
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other.label == label &&
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other.model3DResourceId == model3DResourceId &&
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other.model3DSource == model3DSource &&
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_deepEquality.equals(other.points, points);
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@override
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int get hashCode =>
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(id == null ? 0 : id!.hashCode) +
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(label == null ? 0 : label!.hashCode) +
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(model3DResourceId == null ? 0 : model3DResourceId!.hashCode) +
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(model3DSource == null ? 0 : model3DSource!.hashCode) +
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(points == null ? 0 : points!.hashCode);
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@override
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String toString() =>
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'Scene3DDTO[id=$id, label=$label, model3DResourceId=$model3DResourceId, points=$points]';
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Map<String, dynamic> toJson() {
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final json = <String, dynamic>{};
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if (this.id != null) {
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json[r'id'] = this.id;
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} else {
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json[r'id'] = null;
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}
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if (this.label != null) {
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json[r'label'] = this.label;
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} else {
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json[r'label'] = null;
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}
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if (this.title != null) {
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json[r'title'] = this.title;
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} else {
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json[r'title'] = null;
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}
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if (this.description != null) {
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json[r'description'] = this.description;
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} else {
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json[r'description'] = null;
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}
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if (this.isActive != null) {
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json[r'isActive'] = this.isActive;
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} else {
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json[r'isActive'] = null;
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}
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if (this.imageId != null) {
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json[r'imageId'] = this.imageId;
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} else {
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json[r'imageId'] = null;
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}
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if (this.imageSource != null) {
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json[r'imageSource'] = this.imageSource;
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} else {
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json[r'imageSource'] = null;
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}
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if (this.configurationId != null) {
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json[r'configurationId'] = this.configurationId;
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} else {
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json[r'configurationId'] = null;
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}
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if (this.isSubSection != null) {
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json[r'isSubSection'] = this.isSubSection;
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} else {
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json[r'isSubSection'] = null;
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}
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if (this.parentId != null) {
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json[r'parentId'] = this.parentId;
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} else {
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json[r'parentId'] = null;
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}
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if (this.type != null) {
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json[r'type'] = this.type;
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} else {
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json[r'type'] = null;
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}
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if (this.dateCreation != null) {
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json[r'dateCreation'] = this.dateCreation!.toUtc().toIso8601String();
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} else {
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json[r'dateCreation'] = null;
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}
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if (this.order != null) {
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json[r'order'] = this.order;
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} else {
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json[r'order'] = null;
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}
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if (this.instanceId != null) {
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json[r'instanceId'] = this.instanceId;
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} else {
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json[r'instanceId'] = null;
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}
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if (this.latitude != null) {
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json[r'latitude'] = this.latitude;
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} else {
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json[r'latitude'] = null;
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}
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if (this.longitude != null) {
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json[r'longitude'] = this.longitude;
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} else {
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json[r'longitude'] = null;
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}
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if (this.meterZoneGPS != null) {
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json[r'meterZoneGPS'] = this.meterZoneGPS;
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} else {
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json[r'meterZoneGPS'] = null;
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}
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if (this.isBeacon != null) {
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json[r'isBeacon'] = this.isBeacon;
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} else {
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json[r'isBeacon'] = null;
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}
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if (this.beaconId != null) {
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json[r'beaconId'] = this.beaconId;
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} else {
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json[r'beaconId'] = null;
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}
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if (this.model3DResourceId != null) {
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json[r'model3DResourceId'] = this.model3DResourceId;
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} else {
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json[r'model3DResourceId'] = null;
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}
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if (this.model3DSource != null) {
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json[r'model3DSource'] = this.model3DSource;
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} else {
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json[r'model3DSource'] = null;
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}
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if (this.mode != null) {
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json[r'mode'] = this.mode;
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} else {
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json[r'mode'] = null;
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}
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if (this.points != null) {
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json[r'points'] = this.points;
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} else {
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json[r'points'] = null;
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}
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return json;
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}
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static Scene3DDTO? fromJson(dynamic value) {
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if (value is Map) {
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final json = value.cast<String, dynamic>();
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return Scene3DDTO(
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id: mapValueOfType<String>(json, r'id'),
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label: mapValueOfType<String>(json, r'label'),
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title: TranslationDTO.listFromJson(json[r'title']),
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description: TranslationDTO.listFromJson(json[r'description']),
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isActive: mapValueOfType<bool>(json, r'isActive'),
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imageId: mapValueOfType<String>(json, r'imageId'),
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imageSource: mapValueOfType<String>(json, r'imageSource'),
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configurationId: mapValueOfType<String>(json, r'configurationId'),
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isSubSection: mapValueOfType<bool>(json, r'isSubSection'),
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parentId: mapValueOfType<String>(json, r'parentId'),
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type: SectionType.fromJson(json[r'type']),
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dateCreation: mapDateTime(json, r'dateCreation', r''),
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order: mapValueOfType<int>(json, r'order'),
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instanceId: mapValueOfType<String>(json, r'instanceId'),
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latitude: mapValueOfType<String>(json, r'latitude'),
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longitude: mapValueOfType<String>(json, r'longitude'),
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meterZoneGPS: mapValueOfType<int>(json, r'meterZoneGPS'),
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isBeacon: mapValueOfType<bool>(json, r'isBeacon'),
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beaconId: mapValueOfType<int>(json, r'beaconId'),
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model3DResourceId: mapValueOfType<String>(json, r'model3DResourceId'),
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model3DSource: mapValueOfType<String>(json, r'model3DSource'),
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mode: Scene3DMode.fromJson(json[r'mode']),
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points: GeoPointDTO.listFromJson(json[r'points']),
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);
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}
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return null;
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}
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static List<Scene3DDTO> listFromJson(dynamic json, {bool growable = false,}) {
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final result = <Scene3DDTO>[];
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if (json is List && json.isNotEmpty) {
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for (final row in json) {
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final value = Scene3DDTO.fromJson(row);
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if (value != null) {
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result.add(value);
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}
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}
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}
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return result.toList(growable: growable);
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}
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static Map<String, Scene3DDTO> mapFromJson(dynamic json) {
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final map = <String, Scene3DDTO>{};
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if (json is Map && json.isNotEmpty) {
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json = json.cast<String, dynamic>();
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for (final entry in json.entries) {
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final value = Scene3DDTO.fromJson(entry.value);
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if (value != null) {
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map[entry.key] = value;
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}
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}
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}
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return map;
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}
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static const requiredKeys = <String>{};
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}
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